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EOTB
   It's a game of chicken when the DM is the crazy one
Approach: gamist over simulationist Appeal: player skill over character skill Aesthetic: Heavy Metal: the Movie over fantasy geographic My games and writing center around sandboxing between urban, wilderness and megadungeon play; and also a heavy dose of other-planar. Quirks include an irrational love of treasure maps, and using the DMG unarmed combat tables. Dice openly rolled to the fullest extent possible. Illusions are real to the character if the player responds except to disbelieve. Gandalf was just a 5th level wizard, prove me wrong.
My Personal Rules as a Player
  By: EOTB
   It's a game of chicken when the DM is the crazy one
1) I do not hoard my wow-bangs. If I die with a sheet full of magical items or spells, then I played in vain. I am not here to advance a character, I am here to make fun memories with people I enjoy spending time with...(click above for more!)
A Book of Miscellaneous Spells
A Book of Miscellaneous Spells is a free resource for players of the Advanced Dungeons & Dragons fantasy role playing game and OSRIC, consisting of over 120 spells including some previously seen in & Magazine and Dragonsfoot's Workshop forum, as well as never before seen spells. This resource is designed to give players and DM's of AD&D and OSRIC games new spells and ideas to incorporate into their game or provide inspiration for new avenues of adventure. This resource includes spells for clerics, druids, magic-users, and illusionists.
The Icemaiden
  By: Rachel
During AD&D sessions I doodle some of the action and I've started to develop these into a strip charting the party's progress. Updates will be when I get the time to put pen to paper. It should be noted that these are 'cartoons' and I'll be using some artistic license but the spirit of what happens at the table will always be there.
Pre-Generated Characters: Vol. 1
16 pre-generated characters of 2nd or 3rd level, for use with OSRIC compatible systems.
Gunderholfen
Gunderholfen... Ancient, abandoned dwarf hold, battleground of arch-liches, cultist base, wizards' playground, heroes' bane and treasure-seekers' tomb. Gunderholfen is a classic, old school exploratory sandbox-style mega-dungeon consisting of ten levels, a mini-campaign setting and one demi-plane. This mega-dungeon and mini-campaign setting is designed for character levels 1-10+. It is compatible with any OSR system. Play it as an integrated, complete mega-dungeon campaign or just pick out individual levels to run as separate dungeons. Gunderholfen includes the following: - 10 main dungeon levels consisting of 22 sub-levels and numerous sub-areas, with approximately 930 keyed locations, all detailed in 40 maps. - 1 demi-plane level. - A mini-campaign setting insertable into any existing campaign that includes a detailed overview of Longfelt, a nearby city complete with NPCs, including possible patrons for PCs, places of interest, encounter tables and rival factions. - 32 encounter tables with full monster stats for each level of the dungeon and the surrounding lands. - Extensive ready to play lists of NPCs including 10 pre-generated NPC parties that can be used as foes or allies. - 1 fully detailed mini-side adventure. - A brief overview of the history and background to Gunderholfen. - Rules for a new class of priest including 18 new spells. - Many new monsters and magic items.
The Blue Bard
  By: Anthony Huso
   OSRIC Supplements
I play AD&D. My goal is to help you play AD&D, Rules-As-Written, not only so that a wonderfully byzantine time in gaming isn't lost, but so that you can have as many stories and as much fun I and my crew have had over the years.
Cultists of Yox
  By: EOTB
   It's a game of chicken when the DM is the crazy one
As grodog mentioned at his blog, I'm hip-deep in keying out the dungeon level of Twisting Stair #1 for use in my home campaign (and for a prospective Roll20 online campaign). It's coming along nicely, although not quite finished in a shareable state. One thing I like about the Twisting Stair zine is how it drops a tidbit without fleshing out the details. I find it just enough to jump start my creative process while leaving me completely free to follow my imagination. One example of this was the "Cultists of Yox" found on the Wandering Pairings random encounter table. As a little teaser of what turned out to be a major faction in my adaption of the 1st level Twisting Stair dungeon map, here my take on the Cult of Yox...
The Clerics in Groat's End
  By: EOTB
   It's a game of chicken when the DM is the crazy one
Comonoc the Spry Cleric of Xan Yae, 11th level S 4, I 15, W 18, D 3, CH 15, AC 10, HP 39, AL N Psionic Ability 150 (75 att/75 def) attack modes: psionic blast, mind thrust defense modes: mind blank, mental barrier Disciplines: (minor) domination, ESP, object reading, precognition; (major) energy control Spells normally memorized: (7/6/5/4/2/1) command, CLWx2, light, remove fear, sanctuary, augury, hold person, messenger, slow poison, withdraw, wyvern watch, cure disease, dispel magic, magical vestment, meld into stone, speak with dead, implore, CSW, divination, PFE 10' rad, commune (if unable to memorize commune then golem or insect plague instead), true seeing. old, sane, precise, violent, diplomatic, cheerful, active intellect, hard-hearted, intellectualist, scrupulously honest, interested in husbandry and athletics Comonoc is an emaciated, legless whisp. He's well-regarded by the poorer masses because of his frequent assistance to sick or injured children and his financial support of the soup kitchen. Although the town isn't particularly fervent, Comonoc is influential while working quietly towards his own ends, which are invested in the status quo. He often changes the course of events small and large without anyone being the wiser...(click above for more!)
OSRIC (Original PDF)
A complete fantasy role playing game in one volume, which includes: 413 spells 285 monsters 331 magic items Official OSRIC character sheet template Character creation rules for 7 races and 9 classes Complete rules and tables for adventuring, exploration, and combat Over 100 original, never before published, illustrations
Druids and Undead
  By: Larry Hamilton
Druids in First Edition AD&D do not have the ability to turn undead. Other than physical combat or druid spells, druids are just like anyone else when it comes to undead.
Extraordinary Delving and Cartography Co. (Part 1 & 2)
  Article By: Rachel The Icemaiden
I've been playing in my brothers 1e (with houserules) adventure along with my sister-in-law and a couple of friends since the Christmas holidays. During sessions I doodle some of the action and I've started to develop these into a strip charting the party's progress. I shall be sharing these in this thread - updates will be when I get the time to put pen to paper. Should be noted that these are "cartoons" and I'll be using some artistic license but the spirit of what happens at the table will always be there... Party: Byon of Athfort Human Fighter - Level 3 Aeife Green-oak Halfing Druid - Level 3 Ellodin Afoncoed High Elf Fighter/MU - Level 2/2 Arilith Dorchabas Drow Fighter/MU - Level 2/2 Gorimm (NPC) Dwarf Cleric - Level 3 Part 1 - Hollow Hills Background: The party have been hired by a Whitehaven noble family to rescue their son whom they believe has been kidnapped by a rival family and taken to the port town of Finwyrm to be sold into slavery and taken overseas. The party have left the town of Whitehaven and to reach Finwyrm they would either have to cross a mountain range or take a very long route around them. At the foot of the mountains they came across a settlement of gnomes who had been troubled by bands of goblins and hobgoblins who had taken up residence in an old deserted hillfort. During the clearing of the hillfort the party found an old map which showed a series of tunnels and passages leading through the mountains themselves. They have been in these passages for some days now their progress being dogged by increasing numbers of Duergar. They have lost the cleric Gorimm during one fierce melee and although not finding his body believe him to be dead. We join them as they reach a junction in the passage. An open pit is evident in the secondary passage and further down it are fallen boulders where some of the walls have collapsed..... Arilith on point Ellodin guarding the rear. Note: During the course of the action Arilith, standing right at the lip of the pit, had to make a dexterity save or loose her footing. A roll on d20 of her dex score or under was required to be successful. She has a dexterity of 17... I rolled an 18.
New rules for clerical strongholds
  By: EOTB
   It's a game of chicken when the DM is the crazy one
When a cleric reaches 8th level, the place of worship described must be built within the civilized realms of
Follow Me And Die!
  By: Larry Hamilton
I am a long-time gamer. I started with the Holmes Blue Box set of "Basic D&D" that only went to third level, back in March or April, 1977. I then moved on to AD&D, anxiously waiting as each book was released, reading every word as quickly as possible.
"YAR to "The End of the OSR"
  By: EOTB
   It's a game of chicken when the DM is the crazy one
Melan's post discussing the end of the OSR, and Anthony Huso's response, offered a chance to have -if for a small moment shared by only a few people - that sort of chained conversation that kicked the whole mess off and running. I say "mess" with mixed feelings ranging from fondness to good riddance...(click above for more!)
Expeditious Retreat Press
  By: Joseph Browning
   You like modules? We got modules. Lots of them.
Expeditious Retreat Press has been creating OSRIC-compatible material since 2006. We've released 43-and-counting modules in the Advanced Adventures line, 2 monster books in the Malevolent and Benign series, and plan to continue releasing OSRIC-compatible material until the wheels fall off. In 2020 we'll release The Halls of Arden Vul. The largest OSRIC-compatible megadungeon! With 10 levels, 15 sub-levels, and nearly a million words in length, it's going to be a right beast!
Undead In AD&D
  By: Larry Hamilton
I was reading up on the various undead in the Monster Manual, and noted which ones in their descriptions specifically mentioned throwing holy water on them would hurt them.
Undead In AD&D Part 2
  By: Larry Hamilton
Yesterday, I wrote a bit about Undead in AD&D, with a focus on the Monster Manual and Dungeon Master's Guide. I got a lot of likes and comments on it, some wanting to see what I had to say about the Fiend Folio.
Free Town of Groat's End - Twisting Stair Dungeon
  By: EOTB
   It's a game of chicken when the DM is the crazy one
Since the party is going back to town, I needed to put one together. Here's a map for it, and I'll finish detailing out the town over the next few days in blog posts...
Pre-Generated Characters: Vol. 2
16 pre-generated characters of 4th to 7th level, for use with OSRIC compatible systems.
PRODUCT A Book of Miscellaneous Spells PRODUCT Footprints #23 PRODUCT Malevolent and Benign PRODUCT ZA4: Treasure Vaults of Tiamat PRODUCT Beneath The Darkshroud Peaks
PRODUCT TOWR1: Secret of the Sinister Sect MEDIA Cultists of Yox PRODUCT Footprints #01 MEDIA Free Town of Groat's End - Twisting Stair Dungeon PRODUCT HU3 The Mortuary Temple of Esma
PRODUCT Footprints #24 CREATOR Expeditious Retreat Press PRODUCT OB2: The Barrow of the Moon Druid PRODUCT OSRIC (Original PDF) CREATOR The Icemaiden
PRODUCT The Tower of Azal'Lan PRODUCT F2: Crypt of Kendall Furfoot PRODUCT The Sisters of Pestilence CREATOR AD&D Complexities A Left-handed View of AD&D PRODUCT OB6 :The Lost Mithral Mine
PRODUCT & Magazine #14 - Animal Companions CREATOR The Mystical Trash Heap CREATOR Goblin's Henchman CREATOR EOTB PRODUCT The Mad Demigod's Castle
PRODUCT The Howling Hills PRODUCT HM1 - The Disappearance of Harold the Hedge Mage PRODUCT & Magazine #1 - Low Level Adventuring PRODUCT BQ1: The Patchwork Man PRODUCT Footprints #08
CREATOR Dragonsfoot PRODUCT HU1 The Night Wolf Inn PRODUCT Guide To The Realms of Aedenne PRODUCT Dark Druids PRODUCT The Tomb of Rakoss the Undying
PRODUCT Rage from the Waves PRODUCT & Magazine #6 - Wilderness Adventures PRODUCT Pre-Generated Characters: Vol. 1 PRODUCT ZA3: Garden Of Evil PRODUCT & Magazine #2 - Undead
PRODUCT The Corrupt Crypt of Ilmater PRODUCT Footprints #16 PRODUCT City of Brass Appendices PRODUCT The Hyqueous Vaults PRODUCT LG2: The Famine at Fort Kraken
PRODUCT Cold Drake Canyon PRODUCT A Guide to DragonStone PRODUCT & Magazine #12 - Inns, Taverns, & Way Stations! PRODUCT OSRIC (Lulu) PRODUCT The Beast of Geshtein















































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